Monday, February 4, 2013

About the Dead Six Initiative

(IC Version)
We are the Dead Six Initiative. We are Mercenaries, DUST Operatives, Immortal Soldiers. We are a lot of things, but most importantly, we are all in the same boat together. We are more than a Corporation. We are a family. In order to survive in the Cluster, we must have respect for one another.

Where the Dead Six go, we strive for excellence on the battlefield. We expect our operatives to maintain an elite level of respect for their superior officers as well as to their peers. We do not fight this war for ISK; we fight for the Caldari State. To be a Dead Six operative means driving those around you to succeed on and off the field.

Tactical awareness. Operational security. Confidence. Respect. These are the traits of Dead Six Operatives. We take pride in our ability to pull a victory out of a near bitter defeat. We do not walk away from failure with our heads hung low. We pull our heads higher and say "We'll win the next one."

(OOC Version)
We are a friends and family type of corporation. We're not about being top shit in DUST 514. If that's what you're hoping for, you'll be sadly disappointed. We don't want charity, we don't want to be all business all the time, we don't want your ISK. We just want to enjoy this game. We may troll local, we may roflstomp folks in games periodically, and we may get our asses handed to us. Really, we're just looking to have a good time.

We see a lot of people that take DUST as seriously as they take a job. We're not like that. Dead Six Initiative is a casual corporation until you volunteer for something or are participating in a corp battle. If you are in a squad with Dead Six members, expect to be given orders. We strive for excellence in what we do. We may not be the best, but we sure as hell don't want to be the top dogs in DUST 514. We want to have fun. If you participate in Corporation Contracts, chances are you'll be expected to be “All Business” and follow orders. The reason for this is because corp battles are funded by the corporation wallet. There are no personal ISK or SP gains for rolling into a corp battle, so we like to hope you won't mess around in one.

The Dead Six Initiative isn't supposed to be some overcomplicated EVE Corporation. It's a Corp for Dustbunnies, by a Dustbunny. I don't care if you're a Newberry/bunny or a BitterVet from the Closed Beta. My goal with DEAD6 isn't to make money off the corporation. It's to give people some common ground when it comes to playing the game. That's what we're about.

We're a Caldari Loyalist corporation. We have a welcome home for RPers in DUST. We encourage our members to try new things. We DEMAND, that you have fun no matter what you're doing while you're with us. If you find we're not to you're liking, you're free to move on and there won't be any retaliation.

Dead Six Leadership

CEO - Shyeer Alvari
Director - Mendov Ishenko (TODEA CEO)
Director - Dakon Gurrien (TODEA Director)

Diplomatic Relations-
Shyeer Alvarin
Mendov Ishenko

Communications-
Jikkarr
Dakon Gurrien
Sweet Valentine
Vella Valentine

Chat Channels:
Dead Six Chat - Public Communications and Recruiting.
Dead Six Recreation - Dead Six IC channel.

Dead Six Militia

Militia Heavy- (Choice of Sidearm/Militia Forge Gun/Militia Armor Plate/Militia Heavy Damage Mod) – Anti-Vehicle Response

Militia Scout - (Militia Sniper/Choice of other modules)

Militia Logistics - (Militia Armor Plates, Militia Repair Tool, Militia Nanite Injector/Choice of Weapon, Choice of Filler Modules)

Militia Assault – (Choice of weapons and modules/Militia Nanohive)

Militia Assault – (Choice of weapons and modules/ Militia Nanite Injector)

Rapid Response is the name of the game. If we need to change our way of thinking to apply the most force possible, we must be able to change our deployment layout on a moments notice.

Dead Six Rules

The Dead Six Rules are as follows:

Rule #1: Respect
-If you apply to and/or join the Dead Six Initiative, I expect you to maintain a certain level of courtesy to your fellow players. If you get in a match and happen to get nuked by the same heavy 30 times in a row, I expect you to mail him a congratulations rather than a hate speech.

- The same applies to corpmates. I quite frankly -will not- tolerate DSI members **** talking another member behind their back. If I hear about someone in DSI being harsh, they will be gone. End Of Story. I don't care if people fling insults back and forth in a joking manner and people are laughing about it. DSI is about friends and family. If you make enemies, I advise you kindly bow out before I have to deal with it.

-This one needs no explanation. I absolutely will NOT tolerate outright racism intended to be offensive to someone else. Black, White, American, European, Asian, Gay, Bi, Lesbian, it doesn't effing matter. Respect -everyone.-

Rule #2: Maturity
-This one speaks for itself. If you join DSI, I expect you to be mature. Don't whine and complain when something doesn't go your way. Harden the Eff Up, get over it, and get back in action. DSI is officially rated PG17 due to extreme language. If you can't handle that, don't apply. I don't want to -ever- hear about language complaints.

Rule #3: What Happens in Corp Chat Stays in Corp Chat.
-I'm not worried about spies in DSI. This corp isn't about making money from the members, it's not about being gung ho top dog in the DUST/EVE universe and everyone's go-to corp for personal contracts to get crap done. This follows the lines of Rule #1. Respect your corpmates. Don't talk about 'em behind their backs unless you're complimenting their skill.